New Post: CodeProject Article about Zyan Drench
Just published an article at CodeProject:http://www.codeproject.com/Articles/631666/Zyan-Drench-A-Game-for-Android-with-Wifi-Support
View ArticleNew Post: Porting the game to Windows Phone
TODO listExtract game logic to a portable class library (WP8+Xamarin.iOS+Xamarin.Android)Move all localizable stuff to RESX resourcesMake sure Android version still works :)Create a separate Windows...
View ArticleNew Post: Porting the game to Windows Phone
Android and Windows Phone platforms cannot share anything but the core logic of the game. The UI layer for every new platform should be completely independent and created from scratch. I don't...
View ArticleNew Post: Porting the game to Windows Phone
A similar approach must be possible. I'll have a look on how to do that. (I already have a developer account for windowsphone) I've made some of the screens (Home and settings) I'll have a look when...
View ArticleNew Post: Porting the game to Windows Phone
Welcome wtoscer, thanks for joining the project! I haven't had much spare time for this project recently. Extracting game code to the portable library is still on my todo list. By the way, I've just...
View ArticleNew Post: Porting the game to Windows Phone
Hello, Just a message to say that the winphone project is on a good way. I just have some problems with the multithreading on WP7, but I think I can solve this. The game works in single player mode and...
View ArticleNew Post: Porting the game to Windows Phone
Ah, that's great! Could you please push your changes? Have you managed to extract the shared game-related code into a portable class library? Or just copied the files over to the Windows Phone project?...
View ArticleNew Post: Porting the game to Windows Phone
Also, what kind of multithreading problems did you encounter? As long as I remember, thread synchronization in the game is very straightforward if you stick to C# 5.0 async/await pattern.
View ArticleNew Post: Porting the game to Windows Phone
Yes, i'll push my change, I just wait to have a good code I'have copied the game-related code into my windows phone project, i don't know how to make a portable class library. My problems with...
View ArticleNew Post: Porting the game to Windows Phone
No need to polish the code, that's perfectly OK to push work-in-progress! :) I'll help extracting the code into portable class library to share binaries across two platforms. Of course I don't insist,...
View ArticleNew Post: Porting the game to Windows Phone
I think asynchronous is necessary just for network gaming no ? For code sharing, I'll make it as soon as possible, I am on the tests for a first version now. The game work perfectly on single mode, and...
View ArticleNew Post: Porting the game to Windows Phone
I think asynchronous is necessary just for network gaming no ? Well, primarily, yes. But, AI calculations can also consume time on slower devices. That's why these operations are performed...
View ArticleNew Post: Porting the game to Windows Phone
I see, this is a good reason. But there is a problem, VS2012 is compatible with only Windows 8 and VS2013 can't make apps for WP7.. (I have a nokia lumia 800, so I need to develop for WP7) Maybe we can...
View ArticleNew Post: Porting the game to Windows Phone
Looks great! :) Does it support landscape mode? And left-handed version of the layout? But there is a problem, VS2012 is compatible with only Windows 8 and VS2013 can't make apps for WP7.. (I have a...
View ArticleNew Post: Porting the game to Windows Phone
Here's what I mean: I know that overriding OS styles is generally not recommended. But games almost never follow this rule, they always use custom graphics regardless of the OS. Also, the style should...
View ArticleNew Post: Porting the game to Windows Phone
One more thing: the lowest single-player limit should be 25, not 20. I'll update this setting in Android version as well. It's impossible to win at all when you only have 20...
View ArticleNew Post: Porting the game to Windows Phone
I'll try to make these changes (for the buttons, I don't know if it's possible, but I'll do my best) For the mail, I understand, it was just for copying you app. A url website is a good idea. C#5.0 on...
View ArticleNew Post: Porting the game to Windows Phone
I'll try to make these changes (for the buttons, I don't know if it's possible, but I'll do my best) Do you mean equal margins around the buttons? It can be achieved by tweaking control paddings like...
View ArticleNew Post: Vacation (May 1 — 11, 2014)
Hi there, I'm on vacation from May 1st till 11th. I won't be able to answer emails and questions on this forum in time, sorry. Cheers, Alex.
View Article
More Pages to Explore .....